I sometimes try to make games! I've started with Unity
when I was a teen, but those projects are sadly lost to time. I've now primarily switched to
Godot, here are some of my projects:
Probably does not work on mobile, maybe with a keyboard.
Made as a first test to check out JS.
(beware the source code)
Controls: ←, →, ↓, ↑, x, c
it has a gun
Probably does not work on mobile, maybe with a keyboard.
First introduction to the Godot engine.
A simple 'The Binding of Isaac' inspired roguelike, currently abandoned.
Might crash/freeze in web, download the standalone build instead.
Controls: w, a, s, d, m, q, esc
Asteroids
Probably does not work on mobile, maybe with a keyboard.
My attempt at remaking Asteroids
in Godot in roughly 2 hours.
Controls: w, a, d, space, esc
Platinity
Probably does not work on mobile, maybe with a keyboard.
A small, simple, infinite 2D-physics platformer with randomly generated levels.
Levels would be based on a grid-style-like system. The levels would look "terrible"
due to the random generation, which makes the game quite rage-inducing.